
Team Play is the ability to anticipate movements and synchronise who should go where during play or set-piece situations in order to score or convert possession into scores when in attack, or minimise the amount of clean possession and time and space available to opponents to make clear use of the ball, when defending.
Activities to Develop Team Play
Team Play is an extension of Tactical Prowess, with the two sets of skills intertwined. Where as to develop Tactical Prowess, the players develop their ability to read a game and decide on which action to take, Team Play is the ability to anticipate the actions of the other players on the field, and mould these actions into a game plan.
Whereas Tactical Prowess can be developed using Game Play Drills, Team Play is developed using Game like situations, incorporating Modified Games, Small-Sided Games and Full Games.
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Therefore the player must adapt to the situation before him/her by anticipating the movement of the ball, team mates and opponents, communicating effectively with team mates and providing support to team
mates in possession. It is through the combination of each of these techniques that a team develops cohesive team play.
Modified Games are practices that focus on different aspects of team play through games. They are often undertaken in a defined space, e.g. a grid. Many variations may be used, depending on the objective of the game, e.g. 2 v 1, 2 v 2, 3 v 2, 3 v 3. Conditioned Games can be used to develop the ability to retain possession (passing sequences), to create or reduce space (3 v 2 etc) or to develop contact or reaction skills. Modified Scoring Systems (e.g. target scores or time limits) and Modified Playing Rules (e.g. no solo, one bounce, fist pass only) can be used to focus on particular techniques or aspects of decision making - for example awarding additional points for long distance scores to develop long distance striking or kicking.
Modified Games apply the skills learned to team situations. Players must make decisions on where and when to move to combine as an effective unit as in a real ‘game’ situation. Such games encourage awareness of time and space but also help develop specific characteristics of Team Play, e.g. support play and communication. By not limiting players to particular positions the coach allows each player to develop greater decision making skills and tactical appreciation for different aspects of play.
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Small Sided Games are an extension of fun games and grid games but are basically smaller versions of full games. Smaller numbers are used to ensure plenty of ball contact for all involved. Positions may be used but it is advisable to allow individual players to play in as many different positions as possible over time.
Tactical Prowess and Team Play are further developed but with more specific relevance to full sided games as the movement and open play mimic aspects of full Hurling and Football.
The Go Games are excellent small sided skill development games for children. Small sided games provide an oppertuntiy for players to get more deliberate ball contacts than a full sided game - therefore the children can better develop the skills of the game. For more information, visit the Go Games section of this site.
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